Monday, March 2, 2015

The Z Word

I've been playing a great deal of Dying Light lately, and its brought to mind some issues I have with the whole zombie genre. First, let me say that I'm not one of the hipster/geeks that hates zombies because they're all mainstream now. I will gladly agree that zombie fiction has gotten entirely too pervasive and easily exploited. Do we need zombie romance movies? No, that's fucking gross. Does almost every threat to mankind need to be zombies? Fuck no, try harder Hollywood. I love zombie fiction, largely because of the fact that the zombies are the least interesting part of it. Its a rich, effective device that allows all sorts of commentary and satire to thrive when used well.

My concern rises from the habit in zombie fiction to over value the zombies themselves. Now, I don't mean that the hungry dead shouldn't be a pressing and inevitable threat, but zombies (real, shambling, moaning corpses; if your zombies still have any chance of being "cured" i.e. victims of a communicable anger problem, you're just being dishonest) are scary enough on their own. Zombies are a pervasive, constant and yet still surprising concern. They can and will be everywhere, you will never really be safe from them and they can and do just come out of nowhere. This makes for an amazing threat... so stop fucking giving them superpowers. Considering how often the basic premise of so many zombie movies is that man is the real monster (all of which after 1970 are lazy and derivative), the zombies themselves ought not be magic superbeings.

In games like Dying Light the whole idea is that mankind is fucking terrible given even the slightest provocation. The high number of heavily mutated undead is unnecessary because the normal undead often come out of nowhere. Really, the greatest threats are being surprised by zombies (the primary fear of which comes from a problem the game resolves in the first 5 minutes of cut scene), the consumptive evil of other survivors, or just the straight up vile asscovering of the political forces deciding the fate of the survivors. I could be okay with them saying that the fresh dead are still limber enough to be runners, sure, scary and understandable. However, some zombies being nine feet tall and built like the Goddamn Mountain puts a look on my face like a disappointed sibling. Pretty much all of the enemies in the game stop being particularly difficult to kill about half way through so making special monsters that are marginally more difficult kinda cheapens the narrative.

This is, admittedly a very niche argument. I realize that me bitching about the narrative and design weaknesses of a genre predicated upon the wakening of the dead, hungry and mindless, to murder and consume the living is yelling in the dark at best. However, as we've discussed previously, our fiction both shapes and represents us, so allowing and encouraging shitty fiction is a disservice to all of us. Also, I'm a huge geek, this is what I do.

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