I goddamn loath M. Night Shyamalan. Not like I hate J.J. Abrams and Joss Whedon, for genius abused. No, I hate Shyamalan for genius avoided. M. Night has the potential to be the greatest B movie director of all time. Its something that Brian and I talked about a little while ago that has stuck in the deepest place in my craw, because I kinda love B movies and his premises are perfect for the medium. So I've taken it upon myself to right this wrong and set the world right... re-imagining his movies as intentionally bad, instead of just depressing. Starting with The Village
The actual premise of this movie is an 18th century village is accosted by weird fucking werewolf monsters. The twist is that the monsters are really the village elders in costumes who founded the village to escape modern life and exercise their creepily elaborate history professor social experiment. In my version its an 18th century village being accosted by weird fucking werewolf monsters, but the twist is that the werewolves are actually the village elders in bad wigs, who founded the village to escape actual werewolves and exercise their creepily elaborate history professor sexual fantasies. Then at the end M. Night could get torn apart amidst a poorly choreographed werewolf/ history professor blood orgy. Actually, the whole movie could just be Shyamalan being slowly torn apart by people in tweed jackets and furry gloves and I'd pay to see it.
Showing posts with label Fiction. Show all posts
Showing posts with label Fiction. Show all posts
Monday, February 29, 2016
Monday, October 26, 2015
The Shocking Endeavors of Brennan & Smythe
I've been having a hard time coming up with anything to write about lately, as you may have noticed. So instead of trolling news posts to pretend I'm relevant for five minutes I'd rather practice technique. With this in mind I've decided to write about the adventures of our Trails of Cthulhu group. None of the stories here will be official campaigns, so I wont spoil anything and the characters are original creations of Brian and I. Without further ado; I present the Shocking Endeavors of Brennan & Smythe.
From the Desk of Prof. Alfred Smythe, Arkham Univeristy:
I had only been to Thailand once before my good friend Patrick brought the Newberg case to my attention. Needless to say, a drunken spring holiday spent in unwholesome company did not leave me well prepared to investigate the possibility of an indigenous Cult. According to Mr. Newberg (via Patrick) a Mr. Silas Portfeld, Newberg's local liaison, had failed to make a monthly check in some four months hence. There had yet to be any word from him and, given how much of Mr. Portfeld's work apparently involved wandering the Siamese countryside, this was cause for concern.
Our client was interested in breaking into the rubber industry and had decided that exploiting the rural Siamese population was just the thing for it. Mr. Portfeld had been scouting communities and laying the groundwork for future relations. Much of this revolved around mesmerizing local rubes with meaningless jargon and convincing them to negotiate with the local authorities on his behalf. I've no love lost for such degrading interference, so I was heartened to learn that Portfeld had all but struck out. He seemed to be having some measure of success, however, with a small village on the island of Ko Surin, in the Phang Nga province. The locals seemed quite interested in establishing not just a broader dialog with Newberg's organization, but also with breaking ground for a factory. The correspondences we'd been given in regards to the case immediately made clear why we'd been contacted.
It seemed the villagers were rather preoccupied with what they called "The All-Embracing Sea", the expanse of water surrounding the island. In fact, the reports provided described a rather vibrant and bizarre religious life centered on this Sea. Portfeld had in his writings described men industriously carving great beasts of unnerving design into the living wood of trees surrounding the village. A description made all the more disturbing by the phrase "wood of a pale red color, with a thin black pitch that pooled at strange angles to the earth." I will never understand Man's willingness to overlook concerning details when there is gain to be had. For; like a sailor recently ashore, good Silas had been more concerned with bending the locals over a barrel than with what he'd end up paying.
From the Desk of Prof. Alfred Smythe, Arkham Univeristy:
I had only been to Thailand once before my good friend Patrick brought the Newberg case to my attention. Needless to say, a drunken spring holiday spent in unwholesome company did not leave me well prepared to investigate the possibility of an indigenous Cult. According to Mr. Newberg (via Patrick) a Mr. Silas Portfeld, Newberg's local liaison, had failed to make a monthly check in some four months hence. There had yet to be any word from him and, given how much of Mr. Portfeld's work apparently involved wandering the Siamese countryside, this was cause for concern.
Our client was interested in breaking into the rubber industry and had decided that exploiting the rural Siamese population was just the thing for it. Mr. Portfeld had been scouting communities and laying the groundwork for future relations. Much of this revolved around mesmerizing local rubes with meaningless jargon and convincing them to negotiate with the local authorities on his behalf. I've no love lost for such degrading interference, so I was heartened to learn that Portfeld had all but struck out. He seemed to be having some measure of success, however, with a small village on the island of Ko Surin, in the Phang Nga province. The locals seemed quite interested in establishing not just a broader dialog with Newberg's organization, but also with breaking ground for a factory. The correspondences we'd been given in regards to the case immediately made clear why we'd been contacted.
It seemed the villagers were rather preoccupied with what they called "The All-Embracing Sea", the expanse of water surrounding the island. In fact, the reports provided described a rather vibrant and bizarre religious life centered on this Sea. Portfeld had in his writings described men industriously carving great beasts of unnerving design into the living wood of trees surrounding the village. A description made all the more disturbing by the phrase "wood of a pale red color, with a thin black pitch that pooled at strange angles to the earth." I will never understand Man's willingness to overlook concerning details when there is gain to be had. For; like a sailor recently ashore, good Silas had been more concerned with bending the locals over a barrel than with what he'd end up paying.
Tuesday, June 16, 2015
Out of Context
I think that its important to view things within the context of the thing. This sounds weird, but what I mean is the suspension of disbelief and how, without that, a lot of fiction is at best meaningless and at worst stories about people being monstrous. The force is a power that flows through everything and can be used by people fluent in the ways of the force to do cool shit. Out of the world created by the people who created it, Jedi are just space wizards. Removing context removes the meaning behind a lot of material.
I was planning to just talk about stories out of context because it was fun, but it struck me as interesting how necessary the suspension of disbelief is and how bad it is when a movie/book/media doesn't hook you in. It seems fake. Its one of the reasons I don't like reading fantasy-type fiction most of the time. A lot of it seems like bullshit decorating poorly conceived plot devices. This is why I love it when a world drags me in (The Hobbit was the first book that did this for me). That being said, just for fun let us look at a couple movies/books/video games out of context.
1: A thief uses an enslaved magical being he stole from a ruin to try and get into a princesses' pants.
2: A mentally damaged former soldier lies about his military past and helps an eco-terrorist group escape from a major city after blowing up a power plant.
3: Two buddies Lie about their identities and trick emotionally vulnerable women into having sex with them.
4: A rich man from a good background assaults disenfranchised poor people to work out aggression from a childhood trauma.
5: A woman forsakes her family, her voice, and subjects herself to torture to try to fuck a stranger.
Answers: Aladdin, Final Fantasy VII, Wedding Crashers, Batman, The Little Mermaid
I was planning to just talk about stories out of context because it was fun, but it struck me as interesting how necessary the suspension of disbelief is and how bad it is when a movie/book/media doesn't hook you in. It seems fake. Its one of the reasons I don't like reading fantasy-type fiction most of the time. A lot of it seems like bullshit decorating poorly conceived plot devices. This is why I love it when a world drags me in (The Hobbit was the first book that did this for me). That being said, just for fun let us look at a couple movies/books/video games out of context.
1: A thief uses an enslaved magical being he stole from a ruin to try and get into a princesses' pants.
2: A mentally damaged former soldier lies about his military past and helps an eco-terrorist group escape from a major city after blowing up a power plant.
3: Two buddies Lie about their identities and trick emotionally vulnerable women into having sex with them.
4: A rich man from a good background assaults disenfranchised poor people to work out aggression from a childhood trauma.
5: A woman forsakes her family, her voice, and subjects herself to torture to try to fuck a stranger.
Answers: Aladdin, Final Fantasy VII, Wedding Crashers, Batman, The Little Mermaid
Monday, April 27, 2015
His Superpower is Punching!
So a friend recently convinced me to watch the new Daredevil series. It should be stated that I've largely avoided the comic/TV bullshit. I dig the new Constantine but I didn't really go for Agents of S.H.I.E.L.D or Arrow or any of that kind of thing. I just don't have any faith in the people who make TV happen and I fucking love comic books, so I tend to ignore TV adaptations. Daredevil is the reason I lack that faith. Not because its bad, but because its made by Netflix.
They don't have to worry about the same standards and practices fuckery that TV producers do. People on Daredevil speak like real people because believe it or not profanity plays an enormous role in human communication. I love this. We've discussed profanity here before, and it holds a dear place in both mine and Brian's lexicon. So a show about people in fucked up situations that allows them to discuss them in those terms is always more enjoyable than you'd expect.
The other big thing about Daredevil for me is the violence. It ought to come as no surprise that I appreciate me some physical aggression, and the clarity and relative honesty of the violence in this show is beautiful. Sure we've still got a guy in a kinda silly outfit throwing down with Russian mobsters and not getting shot repeatedly and dropped in a hole, but that doesn't actually reduce the brutality of the combat.
Now this might sound like an ad spot for this one show, but its not. I like some things about Daredevil. Some of it is ridiculous, of course it is, its a comic book adaptation. But the things I like about it stem from a lack of censorship. They don't have to sugar coat things to placate shitty people. I'm a geek; I love stories, the exploration of ideas, and the building of narrative worlds. When Constantine leaves out the details of what happened in Newcastle we lose a big part of that story and the motivations of the characters. I really don't have an issue with adapting comics or books to the screen but when we have to hobble them to make them suitable to irresponsible parents and ego-maniacal busybodies we've failed to respect what makes a story great.
They don't have to worry about the same standards and practices fuckery that TV producers do. People on Daredevil speak like real people because believe it or not profanity plays an enormous role in human communication. I love this. We've discussed profanity here before, and it holds a dear place in both mine and Brian's lexicon. So a show about people in fucked up situations that allows them to discuss them in those terms is always more enjoyable than you'd expect.
The other big thing about Daredevil for me is the violence. It ought to come as no surprise that I appreciate me some physical aggression, and the clarity and relative honesty of the violence in this show is beautiful. Sure we've still got a guy in a kinda silly outfit throwing down with Russian mobsters and not getting shot repeatedly and dropped in a hole, but that doesn't actually reduce the brutality of the combat.
Now this might sound like an ad spot for this one show, but its not. I like some things about Daredevil. Some of it is ridiculous, of course it is, its a comic book adaptation. But the things I like about it stem from a lack of censorship. They don't have to sugar coat things to placate shitty people. I'm a geek; I love stories, the exploration of ideas, and the building of narrative worlds. When Constantine leaves out the details of what happened in Newcastle we lose a big part of that story and the motivations of the characters. I really don't have an issue with adapting comics or books to the screen but when we have to hobble them to make them suitable to irresponsible parents and ego-maniacal busybodies we've failed to respect what makes a story great.
Monday, March 2, 2015
The Z Word
I've been playing a great deal of Dying Light lately, and its brought to mind some issues I have with the whole zombie genre. First, let me say that I'm not one of the hipster/geeks that hates zombies because they're all mainstream now. I will gladly agree that zombie fiction has gotten entirely too pervasive and easily exploited. Do we need zombie romance movies? No, that's fucking gross. Does almost every threat to mankind need to be zombies? Fuck no, try harder Hollywood. I love zombie fiction, largely because of the fact that the zombies are the least interesting part of it. Its a rich, effective device that allows all sorts of commentary and satire to thrive when used well.
My concern rises from the habit in zombie fiction to over value the zombies themselves. Now, I don't mean that the hungry dead shouldn't be a pressing and inevitable threat, but zombies (real, shambling, moaning corpses; if your zombies still have any chance of being "cured" i.e. victims of a communicable anger problem, you're just being dishonest) are scary enough on their own. Zombies are a pervasive, constant and yet still surprising concern. They can and will be everywhere, you will never really be safe from them and they can and do just come out of nowhere. This makes for an amazing threat... so stop fucking giving them superpowers. Considering how often the basic premise of so many zombie movies is that man is the real monster (all of which after 1970 are lazy and derivative), the zombies themselves ought not be magic superbeings.
In games like Dying Light the whole idea is that mankind is fucking terrible given even the slightest provocation. The high number of heavily mutated undead is unnecessary because the normal undead often come out of nowhere. Really, the greatest threats are being surprised by zombies (the primary fear of which comes from a problem the game resolves in the first 5 minutes of cut scene), the consumptive evil of other survivors, or just the straight up vile asscovering of the political forces deciding the fate of the survivors. I could be okay with them saying that the fresh dead are still limber enough to be runners, sure, scary and understandable. However, some zombies being nine feet tall and built like the Goddamn Mountain puts a look on my face like a disappointed sibling. Pretty much all of the enemies in the game stop being particularly difficult to kill about half way through so making special monsters that are marginally more difficult kinda cheapens the narrative.
This is, admittedly a very niche argument. I realize that me bitching about the narrative and design weaknesses of a genre predicated upon the wakening of the dead, hungry and mindless, to murder and consume the living is yelling in the dark at best. However, as we've discussed previously, our fiction both shapes and represents us, so allowing and encouraging shitty fiction is a disservice to all of us. Also, I'm a huge geek, this is what I do.
My concern rises from the habit in zombie fiction to over value the zombies themselves. Now, I don't mean that the hungry dead shouldn't be a pressing and inevitable threat, but zombies (real, shambling, moaning corpses; if your zombies still have any chance of being "cured" i.e. victims of a communicable anger problem, you're just being dishonest) are scary enough on their own. Zombies are a pervasive, constant and yet still surprising concern. They can and will be everywhere, you will never really be safe from them and they can and do just come out of nowhere. This makes for an amazing threat... so stop fucking giving them superpowers. Considering how often the basic premise of so many zombie movies is that man is the real monster (all of which after 1970 are lazy and derivative), the zombies themselves ought not be magic superbeings.
In games like Dying Light the whole idea is that mankind is fucking terrible given even the slightest provocation. The high number of heavily mutated undead is unnecessary because the normal undead often come out of nowhere. Really, the greatest threats are being surprised by zombies (the primary fear of which comes from a problem the game resolves in the first 5 minutes of cut scene), the consumptive evil of other survivors, or just the straight up vile asscovering of the political forces deciding the fate of the survivors. I could be okay with them saying that the fresh dead are still limber enough to be runners, sure, scary and understandable. However, some zombies being nine feet tall and built like the Goddamn Mountain puts a look on my face like a disappointed sibling. Pretty much all of the enemies in the game stop being particularly difficult to kill about half way through so making special monsters that are marginally more difficult kinda cheapens the narrative.
This is, admittedly a very niche argument. I realize that me bitching about the narrative and design weaknesses of a genre predicated upon the wakening of the dead, hungry and mindless, to murder and consume the living is yelling in the dark at best. However, as we've discussed previously, our fiction both shapes and represents us, so allowing and encouraging shitty fiction is a disservice to all of us. Also, I'm a huge geek, this is what I do.
Monday, October 6, 2014
The Importance of Being Earnest
Mythology is a weird thing. It is, at its core, the primary method of instilling values in a society. In some cases, its certainly true that mythology can be taken entirely too seriously, as in the case of biblical literalists. Don't get me wrong, I've no particular interest in the existence, much less characteristics, of anyone's respective deity, but if you feel the need to push science to acquiesce to the demands of your mythology you're a fucking asshole. That's not really the topic of interest today though. My interest lies in the habit of misrepresenting mythology.
First, lets establish the difference between mythology and fiction. Mythology is concerned with highlighting the ideal path of action in the more mired and nuanced situations in life. It does this typically by writing that nuance large and hyperbolising factors within that situation. Fiction is only really concerned with entertainment and provide escapism. That's it. Now you might have noticed that that somewhat broadens the standard perceptions of mythology into things that are typically described as fiction. That is intentional.
I think entirely too often modern mythology is disregarded as just a pretty escape. This feels like a huge mistake to me. Most, if not all, of us were raised on stories where the hero's were earnest and caring; stories of great friendships overcoming implacable forces. Stories strewn with courage and dedication. Now how many people do you know today who you would describe as earnest? Many of us move on from the stories of great heroes doing wonderful things as we were simply setting aside childish things. There's nothing wrong with not caring to keep reading those stories as adults, but I think its tragic that more of us don't hang on to those lessons. I'm not saying we should all be wearing capes and making whoosh noises (though we should, those things are awesome and life is too short to not enjoy them), but I am saying that as cliche as it might sound being honest and good and true is a far more beautiful goal than being rich, we ought to start valuing it more.
First, lets establish the difference between mythology and fiction. Mythology is concerned with highlighting the ideal path of action in the more mired and nuanced situations in life. It does this typically by writing that nuance large and hyperbolising factors within that situation. Fiction is only really concerned with entertainment and provide escapism. That's it. Now you might have noticed that that somewhat broadens the standard perceptions of mythology into things that are typically described as fiction. That is intentional.
I think entirely too often modern mythology is disregarded as just a pretty escape. This feels like a huge mistake to me. Most, if not all, of us were raised on stories where the hero's were earnest and caring; stories of great friendships overcoming implacable forces. Stories strewn with courage and dedication. Now how many people do you know today who you would describe as earnest? Many of us move on from the stories of great heroes doing wonderful things as we were simply setting aside childish things. There's nothing wrong with not caring to keep reading those stories as adults, but I think its tragic that more of us don't hang on to those lessons. I'm not saying we should all be wearing capes and making whoosh noises (though we should, those things are awesome and life is too short to not enjoy them), but I am saying that as cliche as it might sound being honest and good and true is a far more beautiful goal than being rich, we ought to start valuing it more.
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